Tweets for the week :: 2011-02-13

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Thoughts on the viewer

The “imag(in)ing apparatus” discussed here, with which the jpeg imag(in)ing apparatus is enfolded, includes the ‘window’ the screen and frame (Friedberg 2006) component ‘through’ which the jpeg imag(in)ings appear visible and the RAW imag(in)ings remain unvisible. This window component is perhaps best thought of as a viewer, paralleling the screen on the back of the camera. This viewer component to the apparatus can exist on any network device. It exists to provide a window/screen/frame/view [all of those words have their own different connotations and implications in terms of how the apparatus is understood] into the distributed  image space that the apparatus is adding to (or failing to add to in the case of RAW data) and within which it is enfolded.

The ‘viewer’ provides a live view into that space where the RAW-encoded and jpeg-encoded images from the camera are added to the image-network to be rendered as unvisible or visible depending on the alliances within which the objects are enfolded. Just as the screen provides a viewer into the light-encoded-as-data-encoded-as-jpeg/JFIF image that the camera’s software has produced a split second after the button has been pressed, so the viewer on the worldwide swarm of phone, tablet, computer and other device screens provides a live view into the imaginings-encoded-as-stream that the networks produce.

The ‘viewer’ is encoded as a webpage. By creating it in HTML rather than as an App programmed in Cocoa for example, it appears the same regardless of device. Using the treeserver.js javascript library, the ‘viewer’ appears like an iPhone/iPad App when in a viewing alliance with Apple devices, as an Android App when in alliance with a Google device and as a Web App when in a viewing alliance with desktop or laptop devices.

The ‘viewer’ has three views:

  • A view of the images created by the apparatus – the visible jpeg/JFIF images and the unvisible RAW images
  • A view of the distributed image stream of imaginings added by other scopic apparatuses (on Flickr etc)
  • A tool to filter those imaginings according to their (protocol enabled) metadata.

An ‘imager’ using the ‘viewer’, whether it is two metres away from the camera part of the imag(in)ing apparatus or 2,000 miles away, can see (or not) the images the camera takes as soon as the WiFi component of the apparatus has passed the data to the server. She can also step into the stream of imaginings taken by other (jpeg) apparatuses. Finally she can conduct that stream by choosing criteria to search for, searching only those imaginings rendered visible by protocol.

This ‘viewer’ is a component within the “imag(in)ing apparatus”. It is not separate. The apparatus is as much a part of the apparatus as the lens, the sensor, the router, the server and the device. The apparatus is about the whole imag(in)ing pipeline, about how the objects within that pipeline form alliances and relations that render some (jpeg) imag(in)ings visible and some (RAW) imag(in)ings unvisible. The viewer component of the apparatus renders visible the traces of protocol, its alliances and translations. Like the monitor in a  lab, it makes visible and unvisible processes and objects that withdraw from view.

  • Friedberg, A., 2006, The Virtual Window: From Alberti To Microsoft, MIT Press, Cambridge, Mass..

Paper proposal… in process: photography and ontology

This paper seeks to approach the philosophical questions around digital photography through the lens of ‘speculative realism’. Taking Graham Harman’s reading of Bruno Latour’s Irreductions as a starting point and developments characterised as the “speculative turn” in continental philosophy as a framework, I seek to account for the enfolded position of the digital image and what I will call digital imag(in)ing within and across the distributed “Live Web’.

Discussion of the philosophical position of photography in the digital age has tended to focus around questions of epistemology and ethics. The veracity and status of images when digital information can be reconfigured and repositioned as simulacra as well as the questions of the role of images and imaging in our understanding of suffering and subjectivity after Abu-Ghraib have positioned the digital image-object and imaging practice as the sites of philosophical enquiry.  While there has been discussion of the ontology of the photographic image from Barthes onwards, there has been little concern to widen out the range of photographic objects for ontological consideration. My paper takes a different approach not only in focusing on question of ontology but on ‘bracketing’ the image-object.

It would of course be possible to address the ontology of the photographic image-object from an OOP point of view but this paper looks to expand the range of objects within photography that need to be accounted for to include the software protocols that enable particular images and imaging practices to operate online.

I use Harman’s controversial reading of Latour and his development of what he calls ‘object-oriented philosophy’ to create an initial flat ontology within photography – an ontology that sees not only the image but also the software protocols, the hardware components as well as the network of other material and immaterial actant-objects enfolded with photography such as Apple, Google, IP law, surveillance databases and archives, as worthy of study. Where Harman departs from Latour is in arguing that those object-actants have an ontological status not only in their relations with each other within networks, but also in themselves. Here Harman moves from actor-network theory to ontology, a move that became known as part of the “speculative turn” and the “school” of speculative realism.

Speculative realism is of course not a unified school nor discourse. Harman’s debates with Ray Brassier’s eliminative nihilism, Iain Hamilton Grant’s cyber-vitalism and Quentin Meillassoux’s speculative materialism offer a way into debates about the status of not only the photographic object (the image or the file) but the photography object (the jpeg protocol that encodes light as data, the corporate object that structures the capitalist relations within the imaging industries). While there is much disagreement within this ‘movement’, there is a common rejection of Kant’s Copernican Revolution and an embracing of reality “in itself” – a move that I argue is particularly important when dealing with the (im)material digital. Similarly the movement’s speculative exploration of what Harman calls “weird realism” is important. Speculative realism does not merely expand what we can consider as an object or real (allowing us to look at protocol, software and App stores) but also allows us to deal with the ‘weird’ nature of those photographic objects as simultaneously material and immaterial, real and virtual.

A tale of two cameras and a broken apparatus

In effect there are two camera/apparatuses. The first is immaterial but not virtual. Although it cannot be held or mounted on a tripod, although it ‘withdraws from view’ that does not make it any less real an object or any less material. Its power to imag(in)e as well as its alliances with other actants in the network, make it real. Its enfolding with practices, structures and temporalities mean that it has a materiality, a location and presence.

This camera/apparatus is best thought of as itself enfolded. It is tempting to use the metaphor of an onion but to do so would perhaps be to invite conceptions of depth, essence and foundation. The camera is built around the ‘digital imag(in)ing pipeline” the process of light becoming data. The jpeg protocol sits between the sensor and the memory card, encoding the data as a jpeg/JFIF image file. In alliance with other in-camera software, jpeg ‘makes decisions’ about colour, white balance, what data to keep and what to lose and renders a common format file to the memory card. Here (in this immaterial camera) the imag(in)ing pipeline is enfolded in the Wi-Fi network relations that Adrian Mackenzie discusses (2010). The jpeg/JFIF file is automatically uploaded via WiFi to photo-sharing sites as well as a folder on a website. The image/imagining is enfolded in the social stream and potentially immediately replicated and distributed as it is copied, shared, downloaded and cached.

The second camera/apparatus is more clearly material. It consists of a digital camera, a WiFi memory card, a router and a ‘computer’. All of these components of the ‘camera/apparatus’ are open to their own media archaeology. Each object is enfolded in its own relations and alliances that position and empower it as a part of ‘wider’ networks – be that global capitalist electronic industries, telco marketing practices or patent, IP and copyright struggles. This second camera/apparatus enables the former camera/apparatus to work. The digital imag(in)ing pipeline is enabled through this material instantiation. Where this camera/apparatus becomes particularly interesting is in the final component, the ‘computer’.

The digital imag(in)ing pipeline apparatus renders a distributed network image/imagining on the Internet (whether ‘on’ Flickr or on a website). This can be engaged with through a window. The window is simultaneously a material device (a PC, a Tablet, a Phone) and an immaterial software apparatus: a browser, a photo management software interface, an archive file structure or a search engine. Each window locates that image/imagining within the distributed imaginary, a fragment. But there is not just a single window in this apparatus. Once that jpeg/JFIF is ‘out there’ there are as many window components as there are network devices – a worldwide swarm (Parikka 2010a) of material phones, tablets, laptops, computers and photo frames as well as immaterial search and archive interfaces, widgets and mashups. (Of course there is a similar distributed widening out of devices at the camera end, but that is different insofar as these can be seen as separate apparatuses, even if they too form a swarm).

There is one final camera/apparatus in operation. A broken imag(in)ing device. A failure. The only difference is that within the ‘digital imag(in)ing pipeline’ the light becomes data and then networked data but bypasses jpeg. The RAW data is written to the card and uploaded through WiFi to the distributed Web where it remains ‘unvisible’. The windows cannot see it. The browsers cannot render it. Although the RAW-encoded file remains enfolded in its own structural, commercial and political/economic alliances, these are different than those of the jpeg/JFIF file. They are less pervasive, perhaps less power-full.

The broken (RAW) camera highlights the operation of the working (jpeg/JFIF) apparatus, particularly when both cameras are enfolded in the same device, when pressing the button takes a picture with both.

  • Mackenzie, A., 2010, Wirelessness: Radical Empiricism In Network Cultures, MIT Press, Cambridge, Mass..
  • Parikka, J., 2010, Insect Media: An Archaeology Of Animals And Technology, University of Minnesota Press, Minneapolis.

James Burke’s Connections and media archaeology

In the 1970s James Burke hosted a TV series, Connections where the audience was taken on a journey from one technological object to another (Burke 1978). The programme started with Burke presenting an unlikely partnership: the manorial system and the carburettor for instance. What could be the connection, the audience was asked and then the story began.

Burke masterfully wove a story of coincidences, eureka moments, unlikely connections and choices. Great men (usually) were brought in alongside ‘ordinary people’ caught up in an object’s life story. By the end of each programme, like a detective in an Agatha Christie story, Burke would lay out the plot, the journey and the connections.

This of course was popular, Reithian television not academic history or Foucauldian/media archaeology. But there are parallels that are instructive for any consideration of ways to approach media objects.

Burke approached his objects in their specificity and locality as well as their network positions. Each ‘invention’ (although everything in Burke’s world is linked, things have their moments of birth) is addressed in relation to it’s cultural, political and economic position. Each is a specific thing but the network connections Burke draws are framed in terms of wider processes. Within Burke’s  “actor network” each object is distinct but also in alliances.

Burke also looks at the unexpected, the discontinuous and the disjunctions. Like a Paul Auster novel, coincidence is never far below the ‘surface’.  What the ‘inventor’ never thought of can be as important or influential as what he did. The unexpected turn of events, fortuitous accident or alliance is enfolded into the story. What may seem a clearcut linear story is actually  presented, and revelled in, as a series of multilayered alliances and translations.

Finally Burke could be seen as a popular forefather of media archaeology insofar as the stories in Connections and his later book The Knowledge Web (2001), are not only authorial tales that parallel those of Crary and Zielinski but also have a bigger project than a scrapbook of wonders. Burke may not reference Foucault, “governmentality” or “biopower”, but structures and relations of power are never far away. Burke’s concept of a technology extended beyond the gadget or even the material. The manorial system of social and economic organisation, the taxonomic relations of the  library, the Medician system of money were ‘technologies’ in a flat ontology of technological object-actants held together by alliance-connections. These technologies of organisation and power were, for Burke, part of the network.

Burke even honed in on the same examples as later new materialist/media archaeologists to develop his argument. Just as Jane Bennett uses a power blackout that affected 50 million people in North America in 2003 as a way of mapping an “agentic assemblage” (2010: 21), so Burke uses a similar event in 1965 as a way of discussing interdependence and network effects (1978: 1-3). Of course Bennett adds actants to the network that the 1970s BBC left out, notably the neo-liberal political and economic framework of the power industries. But while Bennett talks of “assemblages” rather than “connections”, the argument comes from the same basic understanding that we are enfolded in a network of object-actants (best treated through a flat ontology), in specific, local relations and alliances.

  • Bennett, J., 2010, Vibrant Matter: A Political Ecology Of Things, Duke University Press, Durham.
  • Burke, J., 2001, The Knowledge Web: From Electronic Agents To Stonehenge And Back, Simon & Schuster, London.
  • Burke, J., 1978, Connections, Macmillan, London.

Zielinski: geographies, biographies, archaeologies

Siegfried Zielinski’s exploration of “hearing and seeing” through an archaeology of scopic and sonic apparatuses (2006) includes the sort of engravings and diagrams of gadgets and devices that pepper Crary and Jay’s work. Here too the apparatuses for investigating seeing and hearing open up questions of subjectivity and biopower that Zielinski argues resonate in contemporary media.

Zielinski (or at least his publisher) explicitly refers to “archaeology” in the subtitle to Deep Time of the Media. Quoting Rudi Visker’s exploration of “anarcahéologie”  as a method that evades the potential of identifying a “standardized object of an original experience” (Visker 1991: 309), Zielinski sees ‘media archaeology’ as a history that “privileges a sense of […] multifarious possibilities” (2006: 27). Here the “neglected constellations” as Timothy Druckery calls it in his Foreword (Zielinski 2006: x) (echoing Crary’s term (2001: 5)), are not illustrations for a ‘history of ideas’ or a ‘cataloguing’ even archiving or creation of the sort of  taxonomies Foucault highlights (1989). The scopic and sonic apparatuses are the material instantiations of media practices and events, effects and affects – in Zielinski’s case conceptions and lived experiences of time. They are the traces of explorations and expeditions undertaken by scientists and artists.

As with Crary and Jay, these devices and apparatuses are intimately tied to people. Even when they are addressed in their material as well as their metaphoric positions, the story of the apparatus is woven into the story of the artist/scientist. This is not to say that Zielinski, let alone Crary and Jay are engaged in some humanist, whig history of progress and the great and the good. Far from it. They are all at pains to locate their ‘inventors’ in cultural, political and economic ‘contexts’ and assemblages. The point is merely to suggest that the technology and the human are enfolded in a way that perhaps foregrounds the way the human object is located in the media assemblage at the expense of how other objects work.

This can be seen in Zielinski’s final chapter where he draws “cartographies”, maps of how seeing and hearing assemblages have connected across the globe and time. Through a series of figures he literally maps out his story. Here geographies are overlaid with biographies. The object-actants on the network map are names: Empedocles, Eisenstein, Lombroso and Bruce Sterling as labels on territories: Messina, Riga, Turin and Texas. The diagrams’ lines link the “people and places”. These lines are deliberately not arrows, not even double-headed arrows. They are more like synaptic connections. Trails and traces of influence, congruence and even coincidence. It is within and across these network connections that the scopic and sonic regimes, and their attendant governmental relations, emerge. But the technological object, the apparatus withdraws from view. For all three the technological object is a way into that wider assemblage rather than the object of investigation itself. There is a certain depth to their ontologies.

  • Crary, J., 2001, Suspensions Of Perception : Attention, Spectacle, And Modern Culture, MIT Press, Cambridge, Mass..
  • Foucault, M., 1989, The Order Of Things: An Archaeology Of The Human Sciences, Routledge, London; New York.
  • Visker, R., 1991, Foucaults Anführungszeichen einer Gegenwissenschaft, in F Ewald & B Waldenfels (eds), Spiele der Warheit, Michel Foucaults Denken, Suhrkamp, Frankfurt am Main, p. 298f.
  • Zielinski, S., 2006, Deep Time Of The Media: Toward An Archaeology Of Hearing And Seeing By Technical Means, MIT Press, Cambridge, Mass..